Archive for the 'Android' Category

by mkeefe on Apr 21st, 2010

Google endorses Adobe AIR on Android

Soon after the whole iPhone blow to the Flash community was felt, the VP of Engineering for Android wrote an guest post on Adobe’s blog showing love for AIR on Android.

Here is an excerpt, read the full post.

Google is happy to be partnering with Adobe to bring the full web, great applications, and developer choice to the Android platform. Our engineering teams have been working closely to bring both AIR and Flash Player to Google’s mobile operating system and devices. The Android platform is enjoying spectacular adoption, and we expect our work with Adobe will help that growth continue.

We also look forward to all the innovative content and applications created for Android and Flash. Join us at Google I/O in May to learn more about our work together with Adobe to open up the world of Flash on mobile devices.”

– Andy Rubin, Google VP of Engineering, Android

This couldn’t be more perfect for the Flash community. Not only will you be able to develop for the Android platform soon enough its pretty safe to assume Google is okay with it.

It will be interesting to see if this changed Apple’s views at all, but then again, does it really matter?

by mkeefe on Apr 20th, 2010

Developing apps for Android using AIR

You may have heard some things regarding developing Android apps using Flash CS5 and AIR? Well I have been given the opportunity to be a part of the prerelease and have been given permission to show off one of my apps, Happy Peg.

Update: Since the video was released on Tuesday it has been picked up by a few really high profile sites, such as Lee Brimelows blog and even the Official Adobe AIR Team blog. It has also been spotted on other Flash and Android sites.

Early this year I posted about this app being developed using Flash CS5 and deployed on the iPhone App Store. Well with no code changes, about 2 hours to have the graphics tweaked (thanks to @pneal), I was able to port Happy Peg over to Android.

In the following video you will see it running on a Google Nexus One which was given to me by Adobe (special thanks to Michael Chou). The second device in the video is my iPhone 3GS. As you will see using Flash CS5 I was able to build and deploy Happy Peg to both devices with no coding changes.

Once the tools are out of private beta I will write a more in depth guide and a series of tutorials, stay tuned. These certainly are exciting times for Flash developers.

Follow me on Twitter @mkeefe and Scriptplayground @scriptplay.

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